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==

How do I level up, learn skills, gain perks and use magic?
Give this a read and you will find out...
==

Skills[]

Combat skills[]

Swordsmanship
Increases sword damage, level it up by hitting entities with swords
Damage Formula: damage + level/10
Archery
Increases bow damage, level it up by shooting entities
Damage Formula: damage + level/10
Axecraft
Increases axe damage and gives a chance to "critical hit", level it up by hitting entities with axes
Critical Chance:0 + level/10
Damage Formula: damage + level/10 + critical
Blocking
Reduces damage taken when blocking with a sword, level it up by blocking
Reduction Formula: damage - level/10
Armor
Reduces damage taken when wearing armor, level it up by wearing armor and getting damaged by an opponent. Each piece of armor gives 1 exp. Maximum amount of damage reduced is 50%.

Note: It is 8 times harder to level up than normal due to balance issues Reduction Formula: damage - damage*(0.08*armorpoints*level*0.01*0.75)

Magic skills[]

Destruction
Increases fireball damage, level it up by damaging entites with fireball
Damage Formula: damage + level/10
Experience Formula: number of entites hit
Conjuration
Increases conjured followers' health, level it up by conjuring things
Damage Formula: half health + level/10
Restoration
Increases amount healed, level it up by using restoration spells

Stealth skills[]

Pickpocketing
Opens the victim's inventory, level it up by pickpocketing players(right click them while sneaking)
Players with the skyrimrpg.nopickpocket permission cannot be pickpocketed
Experience Formula: 1
Lockpicking
Opens locked iron doors and chests that are protected by plugins like LWC. Level it up attempting to pick locks (right click with a redstone torch)
Experience Formula: 1
Success Rate: 10 + level/2
Sneak
Allows you to sneak around like a villain. Level it up by sucessfully sneaking (it will tell you if you fail or not)
==Magic Usage==

In order to use magic, you need to learn the spell you are trying to cast and have enough magicka to cast that spell. To learn a spell, you must use a spellbook, or have an admin use /addspell on you.

For magic that has spaces in its name, replace the spaces with underscores. Conjure Flame Atronach -> Conjure_Flame_Atronach

List of Magic[]

Destruction[]

Fireball
Charge up a fireball that deals damage according to skill level. The longer it is charged, the more damage it will do and the larger the explosion radius it will be. Does NOT cause any terrain damage.
Costs 30 Magicka
Flames
Warning: Only use if firespread is disabled.

Shoots 3 fireballs which do (1 + skill level/20) hearts of damage.
Bug: Sets blocks on fire
Costs 20 Magicka

Frostbite
Shoots three snowballs which do (1 + skill level/30) hearts of damage and slows them down for (skill level/5 + 20) ticks(20 ticks = 1 second)
Costs 25 Magicka

Conjuration[]

Raise Zombie
Summons a zombie that follows you. It has (health/2 + skill level/10) health when summoned. Attacks the things you hit.
Costs 90 Magicka
Conjure Flame Atronach
Summons a flame atronach(blaze) that follows you. It has (health/2 + skill level/10) health when summoned. Attacks the things you hit.
Costs 100 Magicka

Restoration[]

Perks[]

Healing[]

Heals you for (1 + skill level/20) hearts.
Costs 20 Magicka
Perks can be unlocked with perk points. Perk points can be acquired by leveling up. Unlocking a level of a perk costs one perk points. Perks greatly enhance the ability of the user. Perks are unlocked with /perk unlock <perk> <level>.


Archery[]

Overdraw
Increases damage with bows by 20% for every level
Max level: 5
Required Perks: None
Required Skill Levels: 20, 40, 60, 80, 100

Swordsmanship[]

Swordsman
Increases damage with swords by 20% for every level
Max level: 5
Required Perks: None
Required Skill Levels: 20, 40, 60, 80, 100
Bladesman
Adds a critical chance, starting with 10% and adding 5% for every level. Critical damage increases with perk level.
Max level: 3
Required Perks: Swordsman
Required Skill Levels: 30, 60, 90

Blocking[]

Sword_Wall
Increases blocking rate by 10% for every level
Max level: 5
Required perks: None
Required Skill Levels: 20, 40, 60, 80, 100
Deflect_Arrows
Negates damage done by arrows when blocking
Max level: 1
Required perks: Sword_Wall
Required Skill Levels: 30

Sneak[]

Stealth
Decreases rate of detection by (15 + (5*level))% when sneaking
Max level: 5
Required perks: None
Required Skill Levels: 20, 40, 60, 80, 100
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